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E3 MODE - 17. Mai 2005

LIVE UPDATE E3 PRESSEKONFERENZ NINTENDO




19:50 Uhr - Die Konferenz ist zu Ende.

19:45 Uhr - Ein neuer Zelda: Twilight Princess (GC) Trailer läuft.

19:40 Uhr - Ein Video mit kommenden Gamecube-Spielen: Fire Emblem, Battalion Wars, Geist, Batman Begins, Charlie & the chocolate Factory, Donkey Konga 2, Hulk, Madagascar, Madden 06, One Piece, Scooby Doo, Spartan Total Warrior, WWE Reckoning 2, Midway Aracde 3.

19:35 Uhr - Es werden Gamecube-Spiele gezeigt: Pokemon XD, Killer 7, Mario Party 7, Mario Strikers, Mario Baseball, Dance Dance Revolution Mario Mix.

19:30 Uhr - Jedes Nintendo-Spiel der letzten 20 Jahre lässt sich in Nintendo Revolution herunterladen (NES, SNES, N64). Square Enix macht Revolution-Spiele (Final Fantasy Crystal Chronicle). Das Revolution-Joypad wird erst später gezeigt.

19:22 Uhr - Nintendo Revolution wird angekündigt. 512 Mb Onboard Flash Nemory, Memory Cards. Gehäusefarben stehen noch nicht fest. Metroid, Zelda, Mario für Revolution sind in Arbeit. 2 WiFi Spiele zur Markteinführung, eines ist Smash Bros.

19:20 Uhr - Der Handheld Game Boy Micro wurde angekündigt, kommt im Herbst 2005.

The original Game Boy Advance fits comfortably into the pocket of a backpack. The retooled Game Boy Advance SP fits into a coat pocket. Now Nintendo takes aim at the pocket of your tightest jeans with the tiny Game Boy Micro system, quite simply the smallest and sleekest Game Boy product that Nintendo has ever created. It's thinner than a cell phone, as chic as an MP3 player and as fun as a Game Boy. In an instant it attracts attention and positions the image-conscious player as someone on the cutting edge of cool.

The sporty, silver metal Game Boy Micro measures a mere 4 inches wide, 2 inches tall and 0.7 inches deep, allowing it to sit comfortably alongside today's hippest technological gadgets. It weighs an astonishing 2.8 ounces, or about the weight of 80 paper clips. Yet Game Boy Micro has the same processing power and plays the same games as Game Boy Advance SP models, complete with standard face controls and gleaming shoulder and Start/Select buttons that literally shine.

With Game Boy Micro, everyone plays with style. A removable face plate gives owners the option to buy replacements to customize the look of their systems again and again with new colors and designs. Most notably, its 2-inch backlit screen shines with incredible power, rendering games in startling clarity with fantastic colors on the best Game Boy screen ever. For the first time, users can adjust the brightness of the screen to adapt to indoor lights or outdoor sunshine.

"We're making the gorgeous Game Boy Micro for image-conscious folks who love video games, the ones who want the look of their system to be as cool as the games they play on it," says George Harrison, Nintendo of America's senior vice president of marketing and corporate communications. "Because of its diminutive size and industrial-hip look, Game Boy Micro immediately identifies the person playing it as a trendsetter with discriminating style."

Game Boy Micro represents the latest evolution in the image of the Game Boy Advance line, but it is not a successor to any current system. Game Boy Micro will be released this fall. The system comes with a built-in, rechargeable lithium-ion battery and supports standard headphones.

The Game Boy Advance line remains tied for the most popular video game system of this generation. More than 28 million units have sold in the United States, yet Game Boy Advance launched a full eight months after PlayStation 2. Video game fans clearly appreciate great game play and portability. Nearly 700 games are now available for Game Boy Advance.

19:16 Uhr - Tina Wood und Shigeru Miyamoto sind auf der Bühne und führen Nintendogs vor.

19:15 Uhr - Offizielle Details von Revolution wurden veröffentlicht:

Each generation of video game consoles builds on the past to set new standards for the future. As the company with the strongest heritage of innovation, Nintendo redefines expectations for all next-gen systems by employing a wide-ranging strategy to attract more kinds of gamers to more kinds of games. When Nintendo's new console, code-named Revolution, arrives in 2006, everyone will discover the meaning of All-Access Gaming.

"We will show the world what a next-gen system can be. Revolution marries the strongest heritage of innovation to the future of gaming," says Nintendo President Satoru Iwata. "With backward compatibility and the 'virtual console' concept, the stylish, compact body provides maximum gaming power. It will not only take home entertainment into another dimension by expanding the definition of video games, but it also will give you access to the great history of gaming."

Some of the system features that wowed the crowd at the Electronics Entertainment Expo (E3) in Los Angeles include:

- The cool look: The new console boasts high-quality materials and a smart, compact design, approximately the size of three standard DVD cases stacked together. A variety of prototype colors are being showcased during E3. It will come with a silver stand that makes the system a welcome, artistic component of any multimedia setup, whether it's displayed vertically or horizontally.

- Backward compatibility: The new console plays all games from the current Nintendo GameCube(TM) generation. But there's more ...

- The secret weapon: The console also will have downloadable access to 20 years of fan-favorite titles originally released for Nintendo(R) 64, the Super Nintendo Entertainment System(R) (SNES) and even the Nintendo Entertainment System(R) (NES).

- Easy expansion: A bay for an SD memory card will let players expand the internal flash memory.

- Two disc formats, one slot: Instead of a tray, a single, innovative, self-loading media bay will play both 12-centimeter optical discs used for the new system as well as Nintendo GameCube discs. Owners will have the option of equipping a small, self-contained attachment to play movies and other DVD content.

- The specs: The system boasts 512 megabytes of internal flash memory, wireless controllers, two USB 2.0 ports and built-in Wi-Fi access. A worldwide network of Nintendo players can gather to compete in a comfortable, inviting environment. Revolution's technological heart, a processing chip developed with IBM and code-named "Broadway," and a graphics chip set from ATI code-named "Hollywood," will deliver game experiences not previously possible.

- The stars: Introduction of a number of new franchise properties will add to the world's richest stable of stars, including Mario, Zelda, Super Smash Bros., Donkey Kong and Metroid.

- Wireless freedom: A number of Wi-Fi-enabled launch titles are in development that will employ Nintendo's newly announced wireless gaming service, Nintendo(R) Wi-Fi Connection. A worldwide network of Nintendo players can gather to compete in a comfortable, inviting environment.

- Freedom of design: A dynamic development architecture equally accommodates both big-budget, high-profile game "masterpieces" as well as indie games conceived by individual developers equipped with only a big idea.

"Our next console proves small in size but big on ideas," says Reggie Fils-Aime, Nintendo of America's executive vice president of sales & marketing. "We're throwing open the doors of gaming to wider audiences, from casual players to hard-core gamers who live for the thrill of defeating an endless army of wireless opponents."

Nintendo's All-Access Gaming philosophy covers the spectrum. The next console fits anywhere. It brings together new games and old. It gives people worldwide access through wireless Wi-Fi connections. And it opens the world of video games -- to everyone. Software for the new console will even attract people who don't consider themselves players. Adults, kids, men and women around the world will have access to the most popular video game characters, the best game franchises and the most engaging experiences yet developed -- only with Nintendo.

19:12 Uhr - Mario Kart DS ist auf der Messe spielbar. Nintendogs wird vorgestellt. 400.000 verkaufte Einheiten in Japan. Tina Wood von G4TV kommt auf die Bühne und stellt Nintendogs vor.

19:10 Uhr - Reggie Fils-Aime spricht Nintendo DS WiFi Online. Activision, Capcom, EA, uvm. arbeiten an Spielen. Animal Crossing DS und Mario Kart DS erscheinen Jahresende, Activision macht ein Online Tony Hawk für NDS.

18:59 Uhr - Electroplankton für Nintendo DS wird vorgestellt. Der Entwickler David Hollands ist auf der Bühne und spricht mit Reggie über das Spiel.

18:55 Uhr - Reggie Fils-Aime spricht weiter über Verkaufszahlen, vergleicht sie mit denen von Sony.

18:53 Uhr - Reggie Fils-Aime ist auf der Bühne, er redet über Verkaufszahlen, Innovationen.

18:50 Uhr - Die Konferenz hat begonnen. Satoru Iwata ist auf der Bühne. Es läuft ein Trailer.






































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